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Blue-Alert

This is the repository for the video game Blue Alert, a project developed for the subject Project-2 at CITM.

Marc Guillén

Individual Contribution

Code

UI

Art

3D model conversion to 2D spritesheets: Some of the assets provided by the game Comand and Conquer: Red Alert 2 were 3D models, so I took this models and created a 2D spritesheet from them by creating an animation in 3DsMax and then packaging every sprite with TexturePacker.

Others

Lead

As a lead I tried to keep the team united and focused in the project scope, also designed the monetization and the marketing plan of the project. I also organized and directed multiple meetings with the team and stayed communicated with other project leads.